After successfully completing their mission in the Raimead Mine, Rinder's Six set off for the southern front with orders to report to Fort Lowfield. Once there, they were to join with Rinder's troops and launch an effort to recapture Fort Dillend, meeting up with troops from Fort Mitchend, under the command of Sir Moore, who would attack from the other side.

But before reaching Lowfield, one of Rinder's Six, Crayne, is contacted by Dire Luthor. Luthor, a wizard and a member of the ancient and powerful Red Dragon School, pleading for Crayne and Rinder's Six to help him: He had been charged (but recently escaped captivity) with the murders of Captain Frond of Fort Mitchend and Sir Logan of the Knights of Rinder, but professes his innocence and confidently maintains he was framed. Crayne and Rinder's Six agree to meet the powerful illusionist, and are convinced not necessarily of his innocence, but that his help in the coming Battle of Dillend was worth the time spent investigating and clearing his name.

Dire Luthor leads Rinder's Six deep into Caerloon territory, into the heart of large army camp led by the Baron General Wade III. Once inside the camp, Rinder's Six steals a map with the Baron General's war strategy and learns of his plans to conquer the Kingdom of Rinder. But his son, Robert Wade IV, also strikes an interesting, if not questionable, relationship with Emmalya Sunderlund of Rinder's Six. Emma learns, however, while assuming the role of one of Rinder's aristocracy, that the Baron General has enlisted the support of a powerful Duke within the Kingdom of Rinder! At the same time, the rest of Rinder's Six discovers two letters confirming Dire Luthor's suspicions and proving the involvement of the Red Dragon School in the nascent war.

After a hard-fought battle outside the camp, Rinder's Six and Dire Luthor stop in the northern-Caerloon city of Faren and spend the night in the derelict Temple of Lentyr. They then arrive at Lowfield, and after a brief battle of wills over Dire Luthor's innocence, join forces with Captain Wheeler and plan their attack on Fort Dillend. They learn, however, that they cannot count on support from Sir Moore and his men: they were all killed in an attack on Mitchend which razed the important fort to the ground.

With meticulous planning, blood, sweat, effort, and tears, Rinder's Six leads Wheeler and his small army in the assault on Fort Dillend. In the process, they manage to slay an enemy mage from the Red Dragon School and bring to justice Captain Sanford of Fort Dillend, the traitor.

But for victory in the Battle of Dillend, a heavy price was paid: One of their own, the paladin Edryd of Kalt, was killed after saving the life of his betrothed and then sacrificing his own for Emma. With heavy hearts, Rinder's Six looks to the future. To a Kingdom embroiled in war and falling apart at the seams. To hard choices of loyalty and allegiance. And to a monumental task which lies ahead.

This page contains an archive of all the Turn posts and images featured in "Dire Struggle for Dillend," part of "The Battle for Rinder" campaign. This adventure is completed, and Turn postings from the current adventure can be found on the main index page of this site. All maps and general documents are also available from that page. [You may use these pages for reference. You may not reproduce them for profit or redistribute their contents.]

 

Archive: Past Turns

Archived Turns (first adventure): The Hunt for Mazen

Archived Turns (previous adventure): The Raimead Mine

Turn 39.0: More Pressing Matters

Turn 56.0: Approaching the Camp

Turn 40.0-40.5: Marketplace Encounter

Turn 57.0: Lady Hannah of Seden

Turn 41.0: Goodbyes, Justice, and a Night in Nickton

Turn 58.0-5: Wade's Question / Advances and Chances

Turn 42.0: Noises In the Darkness

Turn 59.0: Letters, Wine, and Six Angry Soldiers

Turn 43.0-43.9: Under Fire!

Turn 60.0: Speaking of Distractions…

Turn 44.0: Mostly Calm

Turn 61.0-61.5: A Desperate Battle

Turn 45.0: A Rainy Ride

Turn 62.0: Arrival at Faren

Turn 46.0: A Restful Morning

Turn 63.0: The Cold Journey to Lowfield

Turn 47.0: The Dream

Turn 64.0: Judgement and Strategy

Turn 48.0: Arrival in Jilten

Turn 65.0: Planning the Attack

Turn 49.0: Meeting

Turn 66.0-66.5: Gaining Entry / Charades and Potatoes?

Turn 50.0-50.5: Dire's Warning

Turn 67.0: Causing a Commotion

Turn 51.0: Marching Formation

Turn 68.0: Inside Dillend

Turn 51.5: Side Conversations

Turn 69.0: Lieutenant Pinker

Turn 52.0: News of the King

Turn 70.0-70.6: The Rescue / Dire Struggle for Dillend / The Battle of Dillend

Turn 53.0: Eavesdropping

Turn 71.0: Turn of Events

Turn 54.0: Crossing Chaos

Turn 72.0: Edryd of Kalt

Turn 55.0: Midnight Jousting, Midday Beggar

Turn 73.0: Eulogy for Edryd

Archive: Maps

Cy's notes on the Map of Fort Dillend

Baron General Wade's Battle-Map

Layout of Fort Dillend

Mazen's Map of the Kingdom of Rinder

Map of Northern Caerloon

Sir Logan's Map

 

 

Last updated 2/25/00 7:30pm EST-JSD