~ The Quest for the Ring of Fire
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Turn 171.0: Riding to Daltford
Posted: 1/27/02
"That was a hell of a
ride," Emma comments. She busies
herself with helping Storm prepare the fire.
They could all certainly use the extra warmth. Her fingers feel so cold inside her gloves that her arms are
shaking. Or is that just the adrenaline
finally wearing off from the dangerous encounter with the Caerloon soldiers and
the Red Dragon wizard? She mentally
shrugs. It should wear off soon, or so
she hopes.
"Crayne?" she
asks, "How are you eyes? " She comes close to her friend and examines
him. "Total blackout? No dimness or blurred vision instead?"
From a short distance away
from the campsite, Skandor carefully looks over each horse, preparing them for
their break. If their mounts should
falter, it would make traversing the hostile enemy territory all the more
difficult.
He pauses as Emma speaks to
Crayne, wanting to hear the answer from the mage. His concern for the mage surprised him: he had been the one
Skandor had trusted the least, all this time, but they had been together long
enough now that he had become concerned with all of them. He cast a glance towards El, as well, and
was pleased to see the hardy elf hanging onto life.
"It's as I
feared," Emma explains to Crayne, "The condition will last for
sometime, I'm afraid, unless I can prepare a special prayer and divine favor
from Anhur. Don't worry, Highbrow. I think Anhur rather approved of how you
decimated those soldiers back there.
He'll cure your blindness in the morning. Just have faith in that, okay?"
She smiles, knowing that
Crayne will wrestle with that concept.
He still sees magic as springing from the same source. So Anhur's power to him is still nothing
more than an different way of tapping the same energy he used to send a
lightning bolt into their enemies. The
priestess disagrees with that view, but understands his reasoning well
enough. It feels rather invigorating to
know that she could perform another miracle on Anhur's behalf that might help
open the wizard's eyes to the divine.
She smiles again and looks at Skandor.
"Everything's going to be okay," she says.
From his position away from
the group and amongst the horses, Skandor's chuckle most likely went
unheard. Crayne, have "faith"
in any sort of divine power? Ha!
Crayne grunts at Emma. He rubs his hands and then warms them by the
fire. He pauses a moment and then says
quietly, "You must excuse my poor manners Emma. This blindness has rendered me pretty much useless and totally
dependant on you and the rest of the Six.
It is a feeling I have spent most of my life trying to avoid after what
happened to my parents. I t always brings back haunting memories.
"Anyhow!" Crayne
says, "I do not wish to depress you with my problems. How is Elloharin? I feel that I let him down a lot during the last battle. As we agreed back at El-Balans, he would be
in my care for the moment, until we could shed some more light on his
background, and free a little of that burden that weighs so heavily upon his
shoulders. Well, I fear that so far I
have done a poor job. In future I will
be more wary and make sure that I am there for him both as a friend to confide
in and as a partner in battle.
"The struggle for
these rings is getting harder all the time Emma. That last mage we faced was so strong in magic. My magic had no effect on him and neither
did the ring. I fear for us Emma! I fear for us a lot this night! We must proceed with a great deal of caution
in future. Caerloon will be alerted to
our presence now, and I fear the full might of the Red Dragon School will be on
our trail." Crayne lets out a deep
breath. He picks up on the breeze
whistling through the trees and shudders for a moment.
"Wonderful,"
Hannibal mutters in disgust. "So
far I'm 0-2 in fights with mages."
The thought of lightning bolts and flaming attacks still haunts
Hannibal. Quietly the thief moves off
and locates his bedroll, ready to turn in until his watch comes up.
Storm is still rather antsy
around camp, though his weariness seems to calm his nerves. He walks up to Emma and gets her attention
by tapping her on the shoulder (a good nine inches or so above his head) with a
bony finger. "Hey Emma, uh...er,
when ye be castin' yer spell ta make Crayne's eyes better, can ye get me in
there too? I's don't know what weird
curse that stinkin' mage be puttin' on me head." He pauses for a moment, then continues, softer, so only Emma can
hear. "I's never been hit by no
magic like that before. It
was...eh...creepy. I'd ain't likin' it
one bit."
Storm's eyes betray a
worry, and the worst kind: a kind of worry that is completely beyond one's
understanding. Storm wanting nothing
more than have someone knowledgeable in something like this to ensure he would
return to complete normalcy. The sooner
Emma could cast a dispel magic on him the better...
Before going to bed, Storm
spends a little while inspecting his dagger and armor, asking Canter's advice
on the quality of his leather. He also
makes sure to get his dagger back from Hannibal. He spends extra time inspecting his new, magical blade, simply
admiring its perfection and beauty.
Then, whenever the watches are set and people begin heading off for the
night, Storm settles into a nice, deep sleep, awaiting his own turn on the
watch.
When he is done prepping
the horses for the evening, Skandor feeds their fire a few more sticks as he
prepares to take the first watch.
"I shall wake you in a few hour's time, Emma. Sleep well until then," he says softly
as the others prepare to bed down for the night. The cold, crisp night breeze is more than enough to keep him
awake, but to make sure he remains alert and aware, while the others sleep,
Skandor slowly walks through various battle routines on the outskirts of the
camp, well within sight of the camp. When
the fire shows any signs of burning low, he adds another log or two to keep the
flames warm and bright.
Quite often, he stares out
into the darkness, and wonders what foes might lurk there.
Elloharin passes a
terrifying night. Wounded and weak, he
sinks in and out of consciousness while a terrible fever begins to consume
him. He remembers little of the
discussion. He remembers Emma's cool hand on his brow, and Crayne's watchful
glare. But little else. In his tortured
sleep, faces slip in and out of his mind.
He can see her clearly now, she's his sister, and she's in terrible
danger, but more than that he cannot remember.
A demonic laughing fills his ears, and he keeps murmuring aloud,
"She needs my help. They all need
my help. I need to go help them. My people need me. Let me go! LET ME GO!"
He struggles, sweating and
crying as Crayne holds him down. At one
point, the Dimmed wakes up enough to recognize the mage sitting over him. "Crayne," he whispers. "Crayne, my people are in
danger--" he breaks off, coughing, "the elves, Crayne. The elves.
The elves need our help."
Coughing fitfully, he returns to his semi-conscious stupor.
At some point during the
night and the trading of watches, Emma stands guard and pokes at the fire,
keeping the flames going. She looks
around at the sleeping faces of her comrades, bundled up in their blankets and
bedrolls against the fierce cold. 'At
least we're heading south,' Emma thinks to herself, 'Maybe it'll get warmer by
the time we reach the coast?'
Finally, the time arrives
to go and wake Hannibal, next in line to stand watch. She pads softly toward the bedroll. The thief stirs as he hears her coming, his senses too attuned
for survival to miss her approach. She
drops down to one knee and touches his shoulder. "It's time," she whispers, "Are you okay? If you want, I can go another watch. You look like you could use the extra
sleep." Indeed the priestess looks
worn out too, but her concern for everyone's safety seems to keep driving her
onward.
Hannibal smiles wearily and
shakes his head. "I wouldn't think
of depriving you of your beauty rest, priestess." Sitting up Hannibal rubs his eyes before
taking a drink of water. Looking back
up at the priestess he hesitates, letting his gaze fall on her for several
moments. "Get your rest Emma,
tomorrow is another exciting day."
In the morning, Emma
awakens bright and early, poking the coals back into life so they can have a
hot breakfast for once. As the others
begin to stir, she checks their wounds once more. And, after preparing the appropriate rituals and prayers, she
blesses Elloharin, Storm, and Crayne.
(OOC: Cast Cure Moderate Wounds on El, restoring 8 hp; Cure Light Wounds
on Storm, restoring 3 hp; and Cure Blindness on Crayne.)
The healing spell passes
over Elloharin's frayed body, like a cool shower. His fever gone, leaves his legs shaking, and his head rapidly
clearing in the cold winter morning.
After the others have explained to him what happened, the elf bows his
head. "Once again, once again, not
there when I was needed."
Crayne awakes from his
slumber, savouring the smells of a cooked breakfast. Rubbing his eyes, Crayne quickly acknowledges the fact that he
was still blind. Reaching for his staff
he looks about for some assistance. It
is not long before Canter comes to his aid, tapping the mage on his arm, and
telling him a joke to try and lift his spirits. Crayne appreciates Canter's regard and lets him know it.
As the two of them make
there way towards the fire, they are approached by Emma, the priestess. Crayne speaks up, "Breakfast smells
delicious!" Crayne says, "It has been a while since I have smelt such
appealing scents. Probably, the last
time was when I was back in Halen with Melli."
After the group has enjoyed
fulfillment from the early breakfast Emma proceeds in casting Cure Blindness on
him. Much to her disappointment, the
spell fails to remove the curse, so she tries again, this time with Dispel
Magic. Thankfully, that attempt is
successful.
Crayne slowly opens his
eyes, blinking at first, and then adjusting them to the bright light. His eyes immediately begin to water and
sting. However, Crayne ignores the pain
and a big smile sweeps across his face.
In fact he jumps in the air dropping his staff behind him. He runs up to Emma and hugs her, "I
don't think that I have ever been so pleased to see you!" he says as he
hugs her again. He then turns to Canter
and shakes his hand warmly and then taps Storm on the head. Storm looks up at the mage with horror. Crayne quickly realises his mistake and
apologises to the dwarf, who grunts and mutters under his breath. Crayne, though, is to jubilant to worry over
the dwarf's complaints. He stretches
his aching muscles as a massive burden is lifted from his shoulders.
As Emma casts her dispel
blindness on Crayne, Storm makes sure he gets as close as he can to Crayne,
also hoping to receive the spell's healing effects. He is, of course, oblivious to the fact that the spell will specifically
only cure blindness, but that's hardly important to Storm. He just needs the dispelling for
superstitious reasons. He also thanks
Emma for her healing spell.
"Well?" the
Shield Maiden addresses the group, "Let's work our way further south and
then swing a little more westward over time so that we come back onto the
road. It'll be easier traveling that
way and the time we spend off the road should fool our pursuers...if there are
any."
"Sound advice, Shield
Maiden," Skandor says as he prepares the mounts for departure.
Crayne nods in agreement,
"That sounds good to me! Perhaps
it may be worth sending one of us a little ahead to act as a scout. I could cast them invisible if you like!" Crayne suggests raising an eyebrow, looking
to the warriors in the group, particularly Storm and Skandor for approval.
"Crap on a
stick!" Hannibal curses. "I
guess I would be best suited for such a role eh?" Hannibal begins to
gather his things and pack his horse as Crayne and Emma's conversation turns to
the scroll. When they finish he speaks
up. "I'll take a one mile
lead. If you see my arrow hit the
ground in your vicinity that means I am in trouble. Otherwise just watch our rear to make sure we aren't
followed. Agreed?"
At the suggestion of an
advanced scout, Hannibal offers to do so before Storm can, but another idea
occurs to Storm. He clears his
throat. "Ahem...er...uh, if they's
be followin' us, we's probably be good at keeping a back scout, too. I's can do that, in case them bastards be
chasin' us from the rearrrr..." He
trails off, scratches his head in thought, then spits to the side and shrugs,
waiting for an opinion.
"Oh! I almost
forgot," Emma says, rummaging into her pack and pulling forth the scrolls
she had stolen from the Caerloon barracks, "I found this on my way to
rescue you guys. What do you make of
it?" She hands the papers to
Crayne first, as a small test to see how his eyesight has improved.
Crayne smiles at Emma. His eyesight was still adjusting, but he
could still, just about, make out the writing upon the scrolls. He carefully reads through the small
passage, occasionally grunting and scratching his chin.
The scroll reads:
"Rendhuran Klest -- Andoran forces continue to advance on Cahra
Outpost. Captured and interrogated
messengers reveal the Andorans have deciphered his majesty's code and will
continue their offensive beyond just Cahra.
I fear they will pursue my men and I in our retreat back across the
sea. I fear they have the means by
which to continue to threaten the King's lands. I fear the Central Kingdom, itself will come under direct attack
within weeks, certainly before the dawn of spring. In your last message you alluded to the great power of the Rings
of Damacht, and the newly available means to acquiring them. I implore you, Rendhuran, to seize whatever
opportunity Nesfharu has granted you, for I fear the power of the Rings of
Damacht, yet I fear more that their power may one day be our only means of
defeating the Andorans."
As he concludes the scroll,
Emma then hands Crayne the thin piece of black wood with a small ring of red
painted on each end. 'What was this?'
Crayne wondered to himself. He takes a
closer look at the piece of wood. At
first he lifts it to his nose and smells it seeing if he can identify any sort
of scent coming from it. He then
examines its full length by running his index finger along it looking for any
sort clue as to what it might be.
After a few moments Crayne
turns to Emma, "You have done well here Emma. Although vague, this message could be most important. It seems as though another party has been
dragged into this conflict. The
Andorans, whoever they may be. Thus,
Caerloon are fighting a war on two fronts.
That is never a wise course.
From this information I believe Caerloon could well be in some
disarray. Perhaps this explains why it
has been so quiet along the border recently between Rinder and Caerloon. Their attention has been diverted by these
Andorans.
"I fear though that
this will do our quest for the Ring of Fire Command little good as it seems to
me that we'll be walking into a battle field when we head south. I can only presume that Cahra is some
outpost off the southern coast near the city of Cahren. This is just a hunch, but it could well mean
that as we head further south we will cross paths with more of the Caerloon
army."
Crayne then turns his
attention to the piece of wood, "As to this!" Crayne says, "I
have little idea as to what this could be.
Perhaps some symbol of authenticity - I don't know. Was there anything else you found? Was it just the scroll and the piece of
wood?" Crayne asks raising his
brow. Emma holds up one measly coin.
"I see. Well then, I will see if this here shows any
signs of magic." Crayne then
concentrates as he attempts to sense any magical emanations from the small
cylindrical piece of wood. As his eyes
adjust to the hues of the auras around him, he can quickly and clearly see a
magical one in this item. What kind of
magic, exactly, is difficult to tell.
As Crayne finishes and
Hannibal mounts his steed, ready to ride ahead, they turn toward the river,
with its cold currents, flowing before them.
Emma is just about to cast a spell on her horse (Endure Cold) to help it
wade through the waters, when Crayne stops her with a hand on her shoulder.
"Allow me," he
says, fingering the Ring of Water Command on his hand. "Waters, I command you to part!"
he shouts.
Nothing happens.
"Part! I command thee!" he shouts again, his
robe billowing in the cold breeze.
Nothing happens.
"Crayne?"
Elloharin says, his voice hoarse but stronger than last night, "perhaps
try ice? It worked in the battle
against those Blood Clan..."
Crayne nods as he listen to
the elf and then turns back to the river, pointing to the water. He is about to speak, but before he can even
get the words out, the river's surface begins to solidify in solid ice. Within moments it is hard as rock, strong
enough for the horses to cross.
"Well done,
Crayne," Emma says, patting him on the shoulder with a smile from atop her
mount. And so off they ride, with
Hannibal scouting ahead and Storm behind, heading south through the Caerloon
wilderness on a cool winter's morning.
The day's ride is
uneventful, save a stop for lunch, and dinner.
By evening, camp is made, watches are set, and Rinder's Six rests in
preparation for the following day's continued journey. In the morning, the day proceeds much the
same. The landscape begins to shift
away from wooded forest and into rolling hills. And when the clouds part, Rinder's Six can see the top of a lone,
tall mountain to the east, with two smaller mounts at its side.
On the following day, just
before dusk, the party reaches a road, which runs northeast-southwest. Looking at the map, Emma nods. By the light of the campfire (camp is made a
few hundred yards from the road, far enough to stay out of trouble from highway
bandits and the like), Emma plots their travels with Canter, following their
river crossing and journey through the Turt Hills.
"Riding on the road,
it will likely take us another day and a half to reach this town," she
says to the others, tracing the road southwest to where it intersects with the
main north-south road. There are the
crossroads is a red dot on the canvas, indicating some sort of settlement. "We'll want to stock up on rations,
since we're getting low, and maybe gather some intelligence."
Crayne nods, as he looks up
from the small wooden rod he continues to be fascinated with, "a good
idea! I could use a real meal and a
night inside, not camping in this wilderness!"
"Information could be
valuable, especially if we can tell where the Caerloon troops are
massing," Skandor says, ever thinking strategy.
Night falls and they
rest. The following day the ride is
easier, as they are now on the road, heading southwest into the area marked on
the map as the "Kingdom of Sinele."
The whole day is spent on the road, where they pass very few other
riders. At nightfall, camp is made once
again. The following day the journey
continues once more, and around noon the small city appears in the distance.
The group rides into town,
taking in the sights. It has been quite
a few days since they've seen civilization!
It is a moderately bustling city, nowhere near the size of Parton,
Seden, or Merriam. But larger than a
small town like Nickton. There are a
number of bakers, candlestick-makers, armorers, taverns, and other small shops. Children play in the street with a small
ball of cloth, filled with seeds. A
mild breeze rolls through the streets, seeming downright warm compared to the
frigid winds of north.
By late afternoon Rinder's
Six has made it to the small city's central square, where the
northeast-southwest road meets the north-south road. There stand a collection of tall stone buildings, five in
total. Some appear similar to the one
in which Rendhuran Klest captured the party, but larger. Others appear more like temples of various
kinds. The street is quite busy by now,
with shopkeepers, maids, children, men, and soldiers. A large number of soldiers.
They don't appear to be marching in any kind of formation, it's more
like soldiers on leave, mingling with the crowds, seeing the local sights,
biding their time.
The group ties up the
mounts at the nearest tavern and inn, the "Ye Daltford Tavern" as the
sign above the door says. It is a large
place, with three fireplaces along the various walls and a sizeable bar. The many tables are scattered around the
room, and there are two staircases leading upwards to the second floor, presumably
to rooms for those staying the night.
The patrons are a mix of local folk, artisans, soldiers, and other
travelers.
At one table appears to be
a party of travelers. There are five of
them in total: a human woman, two human men, an elven woman and a halfling
male. One of the men wears a sword on
his back, over his shoulder much like Storm's and Skandor's swords. The other human man is robed, with lean
features and a pale face, but a short-trimmed red beard. Canter smiles as his eyes fall upon them. They appeared just like Rinder's Six must
sometimes appear: travelers, weary from the road, but in good spirits, happy to
indoors drinking good mead.
At another table is a
collection of dwarves, complete with their long beards and empty goblets of ale. They are loud and rowdy. A stack of axes sits on the floor nearby.
At another table is a group
of elves, six in total. They are quiet,
observing the rest of the room. A few
narrow their eyes as the table of dwarves erupts in disturbingly loud laughter. A few others watch the patrons sitting at
the bar--at least fifteen of them, of various types--while one looks over
Rider's Six as they slowly make their way in the door.
"Welcome to Daltford,
mates!" the barkeep shouts from behind his bar, over the noise of the
room.
As the barkeep speaks,
Skandor can't help but notice the human man sitting with the table of
travelers. He is looking Skandor's way,
with a curiously familiar expression on his face. As their eyes meet, this man looks back to his friends, smiling
as he rejoins the conversation.
Hannibal looks over to him
and smiles, nodding.
"What can I get
ye? Good ale? Wine and cheese? Dinner
fer yer party? Lodgings for the night?"
~ The Quest for the Ring of Fire
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